Understanding how users can extend their bodies to control avatars can help to make the avatar control and interaction more intuitive a...

Semester Avatars Semester Avatars

Semester Avatars

Semester Avatars


Understanding how users can extend their bodies to control avatars can help to make the avatar control and interaction more intuitive and engaging. Our study investigated how multisensory stimuli in a virtual reality environment can contribute to the experience of owning and controlling an extended humanoid avatar with a set of virtual wings. We tested three conditions: visuomotor stimuli, visuomotor and visuotactile stimuli combined and a control condition with only visuoproprioceptive feedback. The results of our study were accepted and presented at VRIC 2016 Laval conference.


Here are some renders of the avatars that were used in the study. We asked a few people to try the prototype and once they put on the Oculus rift, they got fully immersed into the new world and their physical appearances were changed for these two virtual avatars with a set of dragon wings on thier back. The project was managed together with two other colleagues, who were very passionate about Virtual reality.


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